Edit with Final Cut Pro X
The Final Cut Pro X integration allows opening up single assets, complete collections, or the user's MediaBin in the NLE.
Work with shared storage
Offline mode for no shared storage access.
Import media or projects.
Export projects or rendered media.
Export with Metadata.
Import media with annotations.
Import sequences from our Rough Cut Editor.
Automatic transcode of proxy versions on export.
Keep track of which assets are used in FCPX projects.
Import
Your material is always available from Cantemo Portal™ for import into Final Cut Pro X. Simply click in the Portal web interface and material opens straight away in Final Cut Pro X
Import from search or collections in Portal.
Bring in more than one clip at a time.
Import libraries.
Shared media shows up in the Event Library.
Works with shared storage or offline mode for without shared storage access.
Export
After working in Final Cut Pro X, getting the media out and into Cantemo Portal™ could not be easier. We have integrated an export mechanism directly into Final Cut Pro so your content can be shared, stored and managed centrally.
Renders out the current sequence on export.
Exports the project file without rendering.
Enter metadata on export with centrally managed metadata schemas.
Exports on to shared storage.
Create a new asset or save back the project as a new version of existing asset.
Automatically creates new items and proxy files in Cantemo Portal™.